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Text File | 1996-05-15 | 4.9 KB | 107 lines | [TEXT/ttxt] |
- Version History:
- ------------------------------------------------------------
- Changes in version 2.8:
- • fixed the problem in v2.7 that prevented the game from running on 680x0 Macs
- ------------------------------------------------------------
- Changes in version 2.7:
- • updated with my new address
- • fixed bug where starting level 0 could be selected
- • fixed bug where new high score files were created with wrong creator id
- ------------------------------------------------------------
- Changes in version 2.6:
- • converted to a "fat binary" running native on both 680x0 and PowerPC Macs
- • added new diamond pieces with distribution
- • replaced Peter Wagner Short Sample with Animal Instinct
- • added error message when reg name and reg code don't match
- • fixed bug with conflict between show_help and Aaron
- • enabled correct operation when "Tetris Max Data" folder is a Finder alias
- • added highlighting of latest high score in high score list
- • made current music, pieces, background selections visible in prefs dialog
- • added checking for corrupted/malformatted high scores file
- • fixed bug where computer "autoplay" could cause weird phantom menu selections
- • fixed high score saver so it wouldn't create corrupt output files
- • consolidated registration form to one page, email regs no longer available
- ------------------------------------------------------------
- Changes in version 2.4:
- • added shareware notice and instant registration with a code
- • major overhaul of code, rewriting most functions and increasing stability
- • added a high-score file builder that reads scores from v2.3 and v2.3.1
- • included a pre-printed registration form
- • added "personalization" box to optionally display name of the registered user
- • corrected support for 16- and 24-bit color displays
- • allowed longer names to be entered in high score list
- • moved preferences/scores from application to a separate file
- • "autoplay" feature makes computer play against itself for entertainment
- • added new choices for piece styles and background graphics
- • added a volume control
- • add "name","score","rows","date" to high score window
- • "repeat last game" option will give the same sequence of pieces as last game
- • tweaked b&w graphics somewhat
- ------------------------------------------------------------
- Changes in version 2.3.1:
- • separated the "drop" key from the "push" key
- • fixed a few sound bugs
- • modified the way keys are read to make an accidental "double-drop" less likely.
- • changed my mailing address
- ------------------------------------------------------------
- Changes in version 2.3:
- • works in 16 colors/grays (for powerbooks and others)
- • level 10 is now a little tougher
- • new "faster left/right motion" option
- • background music is selectable from GetFile dialog
- • arrow keys can be used
- • “pushed down” pieces stick immediately
- • corrected instruction typos
- • only generates an even number of debris blocks
- • changed high scores to 10
- • tinkered with graphics and sounds a bit
- ------------------------------------------------------------
- Changes in version 2.2:
- • Moved background music to a separate file
- • Added "secret" ways of getting bonus points
- • Added 3D sphere-shaped pieces
- • Changed color backgrounds
- • Added date and rows into high score listing
- • Changed b/w backgound
- • Changed the way music segments are played
- • Added new graphics
- • Added new sounds
- ------------------------------------------------------------
- Changes in version 2.1:
- • Fixed incompatibility with Sound Manager 3.0
- • Pieces now drop at sane speeds when the drop key is pressed
- • added a new practice level with customizable speed
- • changed the black and white graphics
- ------------------------------------------------------------
- Changes in version 2.0:
- • Now runs in black and white, on any Macintosh!
- • Changed background theme to original music by Peter Wagner
- • Different background patterns for each level
- • Option to start with random debris already in place
- • Customizable behavior of the "drop" key
- • Practice feature
- • Next piece display can be turned on and off
- • Pieces can be rotated clockwise or counter-clockwise
- • Pieces rotate about their geometric center
- • Can run on 512x340 pixel screens
- • Reduced number of high scores to 20
- • Music is automatically disabled on 68000-based machines
- • Tiles can be "fancy" or "plain"
- • Fixed a problem that occurred on multi-monitor systems
- ------------------------------------------------------------
- Changes in version 1.2:
- • Increased number of high scores to 25
- • Made it easier to "slide" pieces after they land
- • Added more sounds
- • Miscellaneous bug maintenance
- ------------------------------------------------------------
- Changes in version 1.1:
- • Fixed a bug that caused problems with the sound under system 6
- • Changed to a more interesting scoring system
- • Added more sounds
- • Increased the dropping speed of blocks
- • Added ability to start the game at an arbitrary level
- • Control keys can be modified
- • Better support for different monitor depths
- • Other minor fixes
-